Prototype for a City Builder mixed with Idle mechanics. There are bugs, and several of the systems aren't properly connected/setup yet (primarily the Research tab), as well as a handful of subsystems and math broke when it was moved over to the latest version of Godot, but most of it is working again


Controls for the demo: 

  • Left mouse button to interact and place buildings
  • Right mouse button to remove buildings (when placement marker is visible)
  • W,A,S,D keys for moving around the map (Space bar increases the speed)

NOTE: You can activate the placement marker by clicking on a building in the buildings tab, and remove it by Right Clicking an empty tile on the map


Tools used:

  • (Art) Clip Studio Paint
  • (Art) Pyxel Edit
  • (Game Engine) Godot


Assets and prototype are available:

Assets download

  • ~10 Tiles
  • ~15 Buildings
  • ~30 GUI elements
  • 3 Backgrounds

Prototype download

  • 1 Godot prototype game folder



License for the download:

  •  You may use and modify the contents to your needs for commercial and non-commercial projects, just don't redistribute, repackage or sell the asset pack, assets, code or prototype by themselves
  •  Credit is not required, but always greatly appreciated!


StatusPrototype
PlatformsHTML5
Rating
Rated 3.7 out of 5 stars
(3 total ratings)
AuthorSilivar
GenreSimulation
Tags2D, City Builder, Idle, Isometric, Pixel Art

Download

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Click download now to get access to the following files:

City Builder Assets.zip 1.1 MB
City Builder Prototype (Godot v3.2.1).zip 4.9 MB

Comments

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Good game!!!

Thank you! (Apologies for the delayed response)

 Never mind!

(+1)

This is really great! I like where the research system is going, where the player can block off different upgrade routes. I'd love to see a way to upgrade building I already placed.

(+1)

Thank you so much! That is an excellent idea for the buildings, yes! Thank you for your feedback, I greatly appreciate it!